My classes for this semester are pretty blockbuster. It’s going to be busy, busy, busy, but that’s just how I like it. Here’s what made the final cut:
- Living Art with the incomparable Todd Holoubek. This is basically a combination of generative art and physical computing. And it’s taught by Todd. Basically this will r0×0r.
- New Interfaces for Musical Expression (NIME) with Gideon D’Arcangelo and Jamie Allen. This course deals with creating new interfaces/instruments for musical performance. I’ve always been interested in building audio/video systems that allow for interactive performance, and this should be a nice fit with Live Image Processing and my work with LEMUR.
- Live Image Processing and Performance with Luke DuBois. Luke helped write Jitter. Max/MSP/Jitter rulez. I’m starting to love Max for rapid prototyping. While working on Smash Your Computer (sorry, no link yet) last semester I hacked up a Max patch to graph the data coming from my accelerometer/PIC board. Definitely helped for debugging, and took a ridiculously short amount of time.
- Personal Expression and Wearable Technologies with Despina Papadopoulos. I’m more interested in portable than wearable tech, but this looks like it will be a great class.
- Internship with LEMUR and Eric Singer. Because my course load isn’t already insane enough, I’ve decided to intern with LEMUR over in Brooklyn and help them build and design musical robots. The current task is to build a robotic xylophone orchestra for a three-week show at the National Gallery of Art in DC. I love working in the shop, and it’s time to learn the mill and really learn some CAD!
- Building the new collaboration between ITP students and NYU dance students. Our video projects need people in front of them who use their bodies, and their bodies need some tech to amplify them. Thus is born the grass roots collaboration that builds upon my insane schedule. We plan to do a series of experiments then shoot for a final polished performance (my vote is for 2-3 weeks before finals). After seeing 16 [R]evolutions and dancers working with my video pieces, I just have to do this.
UPDATE: I dropped Wearables in favour of Materials and Building Strategies. It fits better with the physical computing work I’m doing with my other classes. I definitely will need to combine projects for some of my classes in order to survive.
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