A breadcrumb trail of project notes
The kids at Eyebeam are the coolest, the 3D printer is more fun than should be legal, and SketchUp is no longer my girlfriend.
I made a compound curve in SketchUp using extrude along a 3D path, exported using the su2stl plugin and loaded the STL file into Catalyst (the software that takes an STL geometry file and generates tool paths for the printer).
But Catalyst complained about open curves. So the geometry coming from SketchUp was not a proper solid. I tried exporting to .obj and generating the STL from Maya, but same problem. I was sad. I tried to fix up the geometry in SketchUp, but once you extrude in SketchUp you basically just have a mess of polygons, so it was no joy.
Meanwhile Brian had printed out a nice little model of a hand from Maya. I tried drawing another (simpler) curve in SketchUp, but each time I tried to run the su2stl Ruby script it erased the curve! Bad mojo.
So no prints on Day 1 and I resolved to learn a better tool.
Pictures of test geometry in SketchUp and errors in Catalyst